[OpenJDK 2D-Dev] Integration of the xrender pipeline rewite
linuxhippy at gmail.com
Thu Nov 5 11:08:17 PST 2009
I've merged the xrender pipeline with master, please take a look at the webrev:
It would be great to get the review-process rolling for the critical
parts like StrikeCache.java or sunFont.c
It also includes a preview of "Jules", a cairo based RenderingEngine
Because of its complex build-system and the need for a modified
version of cairo I've seperate the native components and build them
indepent from OpenJDK - falling back to pisces when loading fails.
The native part can be found at:
Simply copy the resulting libjules.so into lib/i386, and activate it
on the command-line:
Jules is more or less proof-of-concept, especially the native code is
ugly, full of dirty assumptions and its probably not 64-bit clean.
(Although it should get a major performance boost, in the case it
works ;) ).
However it runs Java2Demo quite well, and usually is a good deal
faster than pisces even when rendering to software-surfaces.
- Some clipping problems when rendering to software surfaces
- Paints get wrong transformation when rendering to XRender surfaces
PS: Is there an easy way to apply a webrev to a local repository?
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