[OpenJDK 2D-Dev] OpenGL Pipeline
linuxhippy at gmail.com
Tue Jun 7 02:55:13 PDT 2011
Forgot to mention, the version included in openjdk6 is really old - I
2011/6/7 Clemens Eisserer <linuxhippy at gmail.com>:
> Hi Mario,
> Unfourtunatly the OpenGL pipeline suffers a lot from broken drivers.
> Drivers seem to be optimized a lot for the "game"-case, where a frame
> is repainted over and over again.
> I remember I read somewhere in nvidia's release-notes that some bugs
> related to the opengl backend have been fixed in a recent nvidia
> driver version,
> maybe a driver update helps?
>> Enabling it with -Dsun.java2d.xrender=True doesn't produce any output,
>> although things appear to be faster (it may be a psychological thing
>> though, didn't do any benchmark :)
> When True is written with a capital 'T', you should get something
> like: "XRender pipeline enabled"
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