[OpenJDK 2D-Dev]  RFR JDK-8176795: Wrong color drawn when painting translucent colors on volatile images using XRender.
philip.race at oracle.com
Wed Jan 17 17:04:24 UTC 2018
+1 from me as well. I had approved the first version of the fix but this
one looks fine too.
On 01/16/2018 11:05 AM, Clemens Eisserer wrote:
> Hi Jay,
>> 1) When we call Graphics2D.setColor() it uses ArgbPre PixelConverter based on SurfaceData(here it is XRenderPixMap ArgbPre surface) and converts the color to pre-multiplied values.
> Thanks a lot for identifying the issue and working on it.
> The fix itself looks fine and low-risk.
> Thanks again, Clemens
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