3D Features Planned for Version 8
chien.yang at oracle.com
Sun Oct 7 20:57:36 PDT 2012
We understand this is a fairly limited set of 3D features and it will
not replace a 3D game engine. However we hope this is sufficient to
position us well into market segments such as 3D business charting,
virtual shopping, information tracking System and causal gaming.
On 10/5/2012 2:16 PM, Daniel Zwolenski wrote:
> Looks cool. I think for people to review this it would be good to have an understanding of its intended usage, in particular how hard it should be pushed.
> What level of performance is the JFX 3D library aimed at? Obviously this will depend somewhat on the hardware but if I was running on a decent, new PC what spectrum of 3D use cases should I expect to cater for with jfx 3D.
> Eg for gaming: are we looking at Call of Duty, Grand Theft Auto, Minecraft, Club Penguin, Angry Birds?
> For modeling: could it do photo realistic CAD (eg http://www.livecad.net/EN/Products/3d-home-design-software.php), or complex scientific modeling (http://www.3dscience.com/3D_Models/index.php) with or without live editing and animations?
> For 3D UI: how '3D' can my ui be and still be performant. Can I build animated, shaded carousels with reflections and shadows with each entry containing complex 3d scenes (http://www.arm.com/community/partners/product_images/2755.jpg)? Can I embed video on an animated 3d node? Can I build full 3D desktop paradigms with tabbable windows (containing scenes) and transition animations, skewing, warping (like Mac's "to trash" animation) and general coolness (http://www.artefactgroup.com/content/wp-content/uploads/2009/09/Screen-shot-2009-09-21-at-10.24.50-PM-590x444.png or http://www.rlsbb.com/arcsoft-totalmedia-theatre-v5-0-1-87-lz0/ )?
> On 06/10/2012, at 2:42 AM, Chien Yang<chien.yang at oracle.com> wrote:
>> Hi all,
>> We have been thinking about the possible 3D features for JavaFX 8 for a while. We are now ready to present the plan to the community for review. This information has also been presented at this year's JavaOne "3D Made Easy with JavaFX" technical session.
>> Please let us know if you have any suggestions or concerns.
>> - Chien Yang
>> JavaFX Graphics Team
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