FXML plugin for SBT

Richard Bair richard.bair at oracle.com
Wed Apr 3 07:54:26 PDT 2013

Hi Philipp,

When tactfully done (like yours) I don't mind such messages on the mailing list. Of course future discussion about your particular library should continue off-thread, but I think people on the list appreciate the occasional pointer to 3rd party libraries being built up around JavaFX.

If it ever grows to get out of hand we might have to setup a separate "announce" list or disallow such posts all together, but for now, I appreciate the occasional pointer to relevant 3rd party projects around JavaFX.


On Apr 2, 2013, at 6:33 PM, Philipp Dörfler <phdoerfler at gmail.com> wrote:

> Hi,
> I've started a SBT plugin [1] (shameless self promotion™) which - based on FXML files - automatically generates controller classes and thus gives you compile time checks, code completion and other goodies. It's an early beta but it's already capable of parsing FXML files using any of the standard nodes (= everything in jfxrt.jar) and emitting beautiful code™ (e.g. reasonable white space handling). The project page contains some example output.
> It is quite similar to SceneBuilder's "Show Sample Controller Skeleton", to the Android IDE and to playframework in that it removes the burden of manually having to create wrapper or controller classes to access your GUI nodes.
> I hope some of you guys find it interesting.
> Cheers,
> ~ Philipp
> [1] https://bitbucket.org/phdoerfler/sbt-fxml
> P.S.: I wasn't sure if it's okay to promote an own plugin etc. on this list, but it might be of some use to others. Please let me know if that's not okay for you.

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