Mixing 2D and 3D

August Lammersdorf, InteractiveMesh sdn at interactivemesh.com
Fri Jul 19 01:46:17 PDT 2013


 with all due respect, this is well known for a long time:

 "Fundamentally, 2D and 3D rendering are completely different."

 So, it isn't really suprising that issues concerning anti-aliasing and 
 transparency occur with the current approach providing 3D rendering 
 capabilities in JavaFX.

 You are talking a lot about implementation details. But, what I really 
 miss is a commitment to precisely specified MISSION and OBJECTIVES 
 concerning 3D support in the JavaFX API.

 I have no idea which goals and requirements I should consider when 
 contributing concepts or code. So, I can't reply to any of your 

 All published planned 3D features 
 (https://wiki.openjdk.java.net/display/OpenJFX/3D+Features) and all 
 released 3D classes so far are more or less isolated items but not parts 
 of the big picture.

 Please, spend the same amount of time to communicate the principle 
 goals of 3D rendering in JavaFX.



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