OpenJFX and iOS
richard.bair at oracle.com
Wed Jun 26 09:45:22 PDT 2013
At the moment the first P0 is to make sure that when we switch to gradle the rest of the development team is able to continue on with their work. It is going to be bumpy for a few days, and we might miss the weekly integration for example next week depending on how it goes. However I would encourage anybody working on iOS to supply patches as soon as you have them -- we're applying an Android patch today for instance.
On Jun 26, 2013, at 8:26 AM, Danno Ferrin <danno.ferrin at shemnon.com> wrote:
> RoboVM + libs is the goal here, on iOS. The ant based libs worked before.
> My brief read of the scripts indicates to me it is mostly a question of
> modifying some of the guard conditions in the build, but making it work for
> the supported platforms first is more of a priority.
> On Wed, Jun 26, 2013 at 8:58 AM, Tobias Bley <tobi at ultramixer.com> wrote:
>> The problem is: a working gradle based iOS build isn’t of help to you
>> because you’ll have to statically compile the JDK and OpenJFX together in
>> one library - maybe with Avian+OpenJDK or RoboVM (android based) + OpenJFX.
>> Am 26.06.2013 um 03:41 schrieb Daniel Zwolenski <zonski at gmail.com>:
>>> How do we go about building OpenJFX for iOS? Does it work now and/or will
>>> the switch over to Gradle this friday/monday include support for an iOS
>>> I'll want to build from Danno's JFX78 backport but as I understand it, he
>>> is hooking into the official gradle build scripts so one should hopefully
>>> lead to the other.
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