SceneBuilder 2.0 import custom components from Jar

Jonathan Giles jonathan.giles at
Sun Jun 8 20:56:56 UTC 2014


With my OpenJFX hat on:
ControlsFX-related issues are best discussed on the controlsfx-dev 
mailing list, which can be accessed (and signed up to) here:

Scene Builder is open source - you can access it by cloning the OpenJFX 
rt repo, and you'll find the Scene Builder source code in apps/scenebuilder.

With my ControlsFX hat on:
Regarding getting ControlsFX to play nicer with Scene Builder - that is 
really a matter for the ControlsFX project to resolve. ControlsFX needs 
to follow the requirements of Scene Builder and FXML, and I'm not 100% 
clear on what the definitive list of requirements is, but I know some of 
the requirements include having a public no-args constructor, and using 
@NamedArg on constructor parameters to define the parameter name. I have 
been hoping someone from the community would step up to make ControlsFX 
more FXML and Scene Builder compliant. If you're interested please ping 
me off-list.

Relatedly, I recently asked if the Scene Builder team if someone could 
take a quick look at ControlsFX to cast their expert eyes over the API 
and let me know what is and isn't going to work well for them.


-- Jonathan

On 8/06/2014 8:24 p.m., Christian wrote:
> Hi,
> I was trying to import controlsfx-5.0.6 and controlsfx-5.0.6_20 into 
> scenebuilder.
> However only some or few controls could be imported.
> When using these controls strange effects happen.
> I was looking into the user guide in order to determine the 
> requirements that have to be met by the components in the jar file.
> However there was just a simple guideline about how to import and not 
> how to develop custom components so that they match the scenebuilder.
> I further turned the logging level of the scenbuilder to finest and 
> hoped to see at least some stacktraces that might give me a hint.
> But I only saw stacktraces when using the imported components (mainly 
> belonging to missing resources because of classpath problems) nothing 
> from the import/jarfile-scan itself.
> I was hoping that I can adjust the controlsfx classes so that they 
> work fine with the scenebuilder.
> Any hints are more then welcome!
> ps.:
> It seems that scenebuilder is closed source, or is the some source out 
> there I could start with?
> Is there an early access release for 8u20?
> Thanks,
> Christian

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