Canvas Clip performance
elric.mn at gmail.com
Thu Feb 4 22:49:13 UTC 2016
I've noticed that clipping performance (Canvas GraphicsContext) is
extremely bad on an Intel HD graphics chip. One rectangular clip is fine,
anything beyond that, or a spherical clip shape, will bring the framerate
to its knees.
I notice no performance difference on my GeForce system, but on the
integrated chip my application is basically insufferable.
The same thing performed with Java2D experiences no performance issues on
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