COMPILE_MEDIA Error on 8udev - DirectShow Question

carl at carl at
Thu Nov 8 19:36:10 UTC 2018

Thanks for your help Artur.  I’ve compiled successfully and AudioClip is working without throwing the glib lite link error.


For those also interested in compiling on a new machine, download the Windows 7 SDK.  Before installing, make sure that you’ve removed the VC++ 2010 Redistributable (x86+64).  The installer will give you a warning, but press OK.  The files will show up in the program files / Microsoft sdks / windows / v7.1 folder.


Return to the hg/rt source and run gradle -PCOMPILE_MEDIA=true


From: Artur Khusainov <turikhay at> 
Sent: Thursday, November 8, 2018 2:18 PM
To: carl at
Cc: openjfx-dev at
Subject: Re: COMPILE_MEDIA Error on 8udev - DirectShow Question


(misleading attachment in previous message, sorry)

пт, 9 нояб. 2018 г. в 0:15, Artur Khusainov <turikhay at <mailto:turikhay at> >:

This is known issue. You probably already installed Microsoft Visual C++ 2010 Redistributable. Uninstall both x64 and x86, then try again. 



чт, 8 нояб. 2018 г. в 23:53, <carl at <mailto:carl at> >:

Thanks.  I tried installing the Windows 7 SDK from you link, but the installer errored out mentioning that I needed the RTM .NET Framework 4.  Should I try to install this as well from here?


Is it possible to compile and link against the Windows 10 SDK or is everyone still on 7?




From: Artur Khusainov <turikhay at <mailto:turikhay at> > 
Sent: Thursday, November 8, 2018 1:21 PM
To: carl at <mailto:carl at> 
Cc: openjfx-dev at <mailto:openjfx-dev at> 
Subject: Re: COMPILE_MEDIA Error on 8udev - DirectShow Question




Try installing this:

чт, 8 нояб. 2018 г., 22:54 <carl at <mailto:carl at> >:


I'm able to build a non-media version of 8udev successfully.  However, when
I try the -PCOMPILE_MEDIA option, I'm getting an error 

> Task :media:buildWinPlugins

make: Entering directory

lib -f Makefile.BaseClasses

cygpath: cannot create short name of C:\Program Files\Microsoft

make[1]: Entering directory

Usage: cygpath (-d|-m|-u|-w|-t TYPE) [-f FILE] [OPTION]... NAME...

I have a new computer with Visual Studio 2017.   I understand that the
DirectShow libraries have now been incorporated into the Windows SDK.  I
found header files like dshow.h in my hard drvie, but I don't have a
BaseClasses folder.

Has anyone compiled media with a recent VSS or are most people compiling
against residual artifacts from a while ago?



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