RFR: 8217472: Add attenuation for PointLight [v5]

Ambarish Rapte arapte at openjdk.java.net
Wed Jul 29 07:35:08 UTC 2020

On Tue, 28 Jul 2020 13:28:38 GMT, Nir Lisker <nlisker at openjdk.org> wrote:

> I'd like to know how you did that.

Compiled hlsl shader binaries are stored in folder `rt\modules\javafx.graphics\build\headers\PrismD3D\hlsl`. The `fxc`
command that generates these files is in `build.gradle`. We can just make a copy and do a text comparison of the
generated shader binaries with and without a change. Note: Existing files should to be deleted to generate new
ones.(gradle clean is not necessary)


PR: https://git.openjdk.java.net/jfx/pull/43

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