[OpenJDK 2D-Dev] How does antialiasing with the OpenGL pipeline work?

Roman Kennke roman at kennke.org
Sun Sep 30 13:14:44 UTC 2007

Hi Clemens,

> Sorry for the traffic, I just found an explanation in a bug-report.

Hey come on! I'd like to know the answer too. Give us a pointer to this
bug report! ;-)

Cheers, Roman

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