[OpenJDK 2D-Dev] [PATCH] SurfaceManagerFactory
Dmitri.Trembovetski at Sun.COM
Fri Mar 14 20:55:42 UTC 2008
Roman Kennke wrote:
>> I can tell that someone didn't build on windows
>> since the build fails there =) The fix should have deleted
>> just like it did the solaris/ one.
> Whoops, did I forget that? I was sure I deleted it locally, so somehow
> it didn't make it into the patch. Sorry for that.
No problem, I should have spotted it during review anyway.
I'm just not used to reviewing by looking at the raw diff
output, we use that webrev tool for generating html for
code reviews, much easier on the eyes.
>> In general, if the fix touches shared code it is
>> very advisable to build on all platforms - at
>> least on 32-bit solaris/linux/windows.
> The problem is, I don't have a Windows box (easily) available. I will
> have to setup one at work, including all the build machinery for
I myself use vmware to compile on windows if needed- then you'd only need
a windows license (and the compilers - although someone did compile
the jdk with the free VS2008, I believe). Of course, if you'll be touching
any hw-acceleration related stuff, you'll need a real box to test on,
so you may as well get the box.
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