[OpenJDK 2D-Dev] request for review: 7188093

Jim Graham james.graham at oracle.com
Tue Sep 18 17:37:37 UTC 2012

This looks good.  OpenGL and D3D punt under the same circumstances...


On 9/18/2012 1:16 AM, Clemens Eisserer wrote:
> Hello,
> Please review my fix for bug 7188093, located at:
> http://cr.openjdk.java.net/~ceisserer/7188093/webrev.01/
> Billinear interpolation is the highest quality interpolation supported
> by xrender, so the xrender-pipeline has to fall back software loops in
> case bicubic interpolation is requested.
> Nimbus only uses billinear interpolation, however I have no idea how
> much this affects other real-world applications out there.
> Thank you in advance, Clemens

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