[OpenJDK 2D-Dev] RFR: 8008022: Upgrade Direct X SDK used to build JDK
ivan at azulsystems.com
Sun Sep 8 17:41:28 UTC 2013
I can't be a reviewer for this change but I do want to support it.
I'd be happy to see this rudimentary dependency go away.
Ideally I would like to see later a back port to JDK7.
On Sep 7, 2013, at 12:21 AM, Vadim Pakhnushev <vadim.pakhnushev at oracle.com> wrote:
> Hi all,
> Please review the fix for this bug:
> I've found that all needed DirectX 9 SDK files (that is, d3d9.h, dsound.h and dsound.lib) are included in the Windows SDK 7.0a shipped with Visual Studio 2010.
> They are also in all later SDKs - 7.1, 7.1a.
> The version is the same in all SDKs.
> Officially the whole DXSDK is included with Windows SDK 8 only (VS2012).
> While researching this, I've found that Kelly also came to this conclusion some time ago, mentioned here:
> So instead of updating the version of DirectX SDK, we can safely remove this dependency altogether.
> Proposed fix is to basically revert the fix for 8008073.
> Phil also requested that the old build be updated as well (BTW, it seems that the old build system is broken in couple of places in the security packages).
> The weakness of this fix is that I couldn't find an easy way to check for the existence of needed files.
> When we used single directory for DXSDK location, we used to check the existence by using "if test ! -f "$DXSDK_LIB_PATH/dsound.lib"; then"
> Now these files are found by compiler through INCLUDE and LIB environment variables which are in the windows format.
> I'm not sure if it will be worth to parse these variables and check every path for existence of needed files.
> Absence of files seems to be very unlikely, and if they are not there, the compiler will produce meaningful error message.
> I tested this with local new and old windows build.
> All DirectX regtests has passed.
> JPRT job is in progress now, seems to be stuck in queue.
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