<AWT Dev> HiDPI and FontRenderContext
ebakke at mit.edu
Thu Nov 6 19:21:56 UTC 2014
The current behavior, of assuming the transform represents a
transformation to physical pixels, makes some sense to me, since the
transform is used to decide how fonts are rendered on a low level (e.g.
whether to use hints or not). When implementing java.awt.print.Printable,
the transform in the FontRenderContext will reflect the DPI used by the
printer--could be 150 DPI, 300 DPI, etc. When printing to a PDF printer on
windows, it corresponds to a DPI of 1200. So the FontRenderContext
transform already has a well-defined meaning of mapping to _device_ pixels.
My own Swing app actually uses the value of the transform to detect HiDPI
mode in a platform-independent way. The nice thing about it is that it
works even if one window is on a HiDPI-enabled screen and another is
not--if you drag the window from one monitor to another, the Swing
component gets properly redrawn in the right mode. And it doesn't actually
assume anything about "Retina" displays--any scaling works.
But maybe the current behavior is inconsistent and needs to be split out
into a different API. Such an API probably needs to be available per
DisplayMode  rather than per GraphicsDevice  or Toolkit , and it
needs to allow scalings other than 2x.
Either way, the Javadoc for FontRenderContext should be updated to state
clearly which design choice is made wrt. high-resolution displays.
On 11/6/14, 1:01 PM, "Alan Snyder" <alan at cbfiddle.com> wrote:
>I¹m curious about the behavior of FontRenderContext.getTransform() in
>HiDPI mode. The documentation says it maps points to pixels, but it
>doesn¹t say what kind of pixels. I would have assumed virtual pixels (AWT
>pixels) for consistency with the rest of the API, but in fact I get a 2x
>mapping on a simulated Retina display. Is this a good thing or a bug?
>Some API to reveal the HiDPI scaling factor is needed, but I would think
>it should be a new API to avoid confusing old programs that don¹t know
>about HiDPI mode.
>The larger issue - is there a plan to document HiDPI mode? I have not
>found any mention of it in the docs other than a cryptic message that
>Retina displays now work properly. All I have learned comes from mailing
>lists, blogs, and reading source code. Some programs need to be updated
>to work well in HiDPI mode, and documentation is needed on how to do that.
More information about the awt-dev