Capture Audio / Video
david.dehaven at oracle.com
Thu Apr 26 14:30:20 PDT 2012
I don't have the code but from what I remember the video portion was less than ideal anyways. IIRC, it just repeatedly drew images as they came from the device which you can do now. The video capture support will be vastly different.
> Thanks for the replies. Any chance you can share the source code?
> Regards, Jiri
> ------------ Původní zpráva ------------
> Od: David DeHaven <david.dehaven at oracle.com>
> Předmět: Re: Capture Audio / Video
> Datum: 26.4.2012 22:03:26
> .. that was specifically for that demo (it was part of the kinect library).
> A/V capture is on the table for 3.0, we can't go into details at the moment
>> Yes, JNI was involved.
>> On Apr 26, 2012, at 11:50 AM, goddard at seznam.cz wrote:
>>> I know I can use Java Sound API to capture audio, but how can I capture video
> without JMF (obsolete)?
>>> "Richard Bair and Jasper Potts went on to demo JavaFX 2.0 with a series of
> sample applications, the most interesting of which was a demo that included a
> Microsoft Kinect camera. Using JavaFX 2.0's advanced 3D and animation, along
> with the fact that it's all Java, they used a Kinect to move a 3D version of
> Duke on the screen as Potts moved around on stage. It was a powerful demo, and a
> real crowd pleaser." ~http://www.drdobbs.com/blogs/jvm/231900029
>>> Can you share your secret please? :) Was JNI involved?
>>> Regards, Jiri
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