Re: Re: 3D and shaders

goddard at goddard at
Thu Apr 26 15:55:07 PDT 2012

Yes, that's what I meant.I know that JavaFX's been using shaders for some time, but I didn't know the implications. Regarding the cross-API shading language, what has happened to JSL?

Regards, Jiri

------------ Původní zpráva ------------
Od: Kevin Rushforth <kevin.rushforth at>
Předmět: Re: 3D and shaders
Datum: 27.4.2012 00:50:57
If you mean write your own shaders and pass them in, that is somewhat 
problematic for a couple of reasons. First, we internally use vertex and 
pixel shaders ourselves to do various rendering operations. Second, we 
would need to develop or adopt a cross-API shading language that can be 
compiled into HLSL and GLSL (possibly multiple versions for 
desktop/embedded?). There are other issues as well, but those are the 
main ones.

-- Kevin

goddard at wrote:
> Hi,
> will we be able to use shaders later on for 3D apps?
> Regards, Jiri
> P.S.: Ensemble is excellent :)

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