How to reach retina support
Randahl Fink Isaksen
randahl at rockit.dk
Tue Dec 4 13:11:19 PST 2012
I am not sure what you mean by "Scale all javaFX rendering by factor 2.0". Since JavaFX is primarily vector based, I cannot see why you would do that.
As long as JavaFX prevents Mac OS from switching a JavaFX app to the magnifying mode, I can ensure that my app looks great, as long as I bring fine enough images along with it. ImageView is already able to scale my images, so why do you need more than bullet 1?
On Dec 4, 2012, at 21:50 , Tobi <tobi at ultramixer.com> wrote:
> I would like to start the discussion about the technical requirements for retina support in javaFX. Java6 and flash supports already retina Displays (aka HiDPI)
> There seams to be two Important Points:
> 1. prevent MacOSX from switching The JavaFX app to the magnifying mode so that not all rendering is scaled by 2.0
> 2. Scale all javaFX rendering by factor 2.0
> What do we have to do besides these points?
> Best regard,
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