JavaFX performance for complex visualisations
richard.bair at oracle.com
Thu Dec 6 14:39:02 PST 2012
> I think if you're into doing games than you should go with something 3D, it
> won't require that much of engineering to do something 3D that could make
> people impressed. Javafx 8 brings bump mapping, a lightning system, etc,
> all stuff that could wonder the user with not much of an effort.
The problem with 3D is that it exercises *completely* different code paths from 2D rendering. So it would be good to do a 3D stress test as well, although that code is not yet available, and it doesn't tell us anything about the performance of the platform when doing Path, Line, Region, or any of the other 2D building blocks.
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