get size after CSS
philip.race at oracle.com
Mon Dec 24 11:46:21 PST 2012
That doesn't sound like what I suggested which is to
1) listen to the "style" property on the node you care about
2) by hand parse that string and extract the pending font change
3) Construct a Font with that size and face
4) by hand call "setFont(..) using this font you constructed.
On 12/24/2012 11:40 AM, Tom Eugelink wrote:
> The trick with listening to the boundInParent works, but only if I
> actually add the dummy node to the scene, otherwise the CSS is never
> applied (which makes sense of course). The problem is to know when to
> remove it again.
> On 2012-12-24 19:58, Phil Race wrote:
>> I'm not the authority on CSS, far from it, but so far as I know that's
>> just how the CSS works. So the node has no idea of the pending change.
>> I recall Richard saying a couple of months ago that SceneBuilder
>> has the same issue/need. I don't know if a solution was applied there.
>> Perhaps you could listen in on the style string property on the node
>> and when you detect its changed parse it yourself, looking for font and
>> size and directly apply the new font/size to a dummy Text object and
>> extract the needed info from that ?
>> On 12/22/2012 11:15 AM, Tom Eugelink wrote:
>>> I've got a javafx.scene.txt.Text node with a content that can be a
>>> longer multi line (because of the wrapping width) text. But the node
>>> serves as the title of a special type of appointment in the agenda
>>> control, and I want it to only show the text that fits on the first
>>> single line. For this I'm trying to use Text's clipping feature with
>>> a rectangle of height "M". My problem is that the font being used is
>>> set in CSS.
>>> How can I find out the Text's font height?
>>> I tried using a 'new Text("M")' and then use boundsInParent, but the
>>> CSS is applied after the next pulse, so the value of
>>> "getBoundsInParent().getHeight()" initially is that of the default
>>> font. I also tried listening to boundsInParentProperty and update
>>> the height when it gets invalidated, but that does not seem to be
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