JavaFX and interoperability with Java bindings for the OpenGL API

gouessej at gouessej at
Thu Jul 19 03:22:21 PDT 2012


I have just read this article about JavaFX architecture :

Is it possible to use the OpenGL backend under Windows? We need to do that in order to benefit of the best performance and allow the use of any Java binding for the OpenGL API, especially JOGL 2.0. Direct3D seems to be used by default under Windows; if we can't change that (for example by setting a property like what we do for Java2D), there is a risk of conflict at driver level.

How can another windowing toolkit monitor the way JavaFX draws its components? Best regards.

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