Transform point using localToSceneTransform

Pavel Safrata pavel.safrata at
Mon Jul 23 02:18:37 PDT 2012

currently there is no API for this. It is planned for the 3.0 release 
(together with other matrix algebra operations - thanks for reminding me 
by the way). So right now you unfortunately need to do the math yourself.


P.S. I didn't tell you this but as a temporary workaround you can use an 
undocumented internal (but publicly accessible) method 
impl_transform(Point3D). Please note that this method will be removed in 
the next version (with the addition of the proper public methods).

On 21.7.2012 0:02, Pedro Duque Vieira wrote:
> Hi,
> I need to transform a point using the localToSceneTransform of a node,
> however I don't see any method on Transform class to accomplish this.
> Is there an easy way or do I have to do the math myself?
> Thanks, best regards,

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