Performant Controls (hijacking Re: Developing controls based on Canvas?)
zonski at gmail.com
Mon Aug 5 21:24:35 PDT 2013
You should be able to check out they work in your TD game and continue
development on that then.
On Tue, Aug 6, 2013 at 2:16 PM, Richard Bair <richard.bair at oracle.com>wrote:
> > To add
> > to the confusion, Canvas currently has some drastic z-order bugs, and
> > clipping issues, so using it combined with Nodes is currently a no-go.
> I believe those have all been fixed in the last couple of weeks.
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