TD game (hijacking Re: Performant Controls (hijacking Re: Developing controls based on Canvas?))
richard.bair at oracle.com
Mon Aug 5 22:02:03 PDT 2013
It really wasn't ever supposed to be my TD game, I keep trying to get you (and others interested in the community) to develop it. I'm up to my eyeballs in work already, as I'm sure you can relate :-)
On Aug 5, 2013, at 9:24 PM, Daniel Zwolenski <zonski at gmail.com> wrote:
> You should be able to check out they work in your TD game and continue development on that then.
> On Tue, Aug 6, 2013 at 2:16 PM, Richard Bair <richard.bair at oracle.com> wrote:
> > To add
> > to the confusion, Canvas currently has some drastic z-order bugs, and some
> > clipping issues, so using it combined with Nodes is currently a no-go.
> I believe those have all been fixed in the last couple of weeks.
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