can't build OpenJFX iOS SDK anymore: fxpackager failed

David Pulkrabek david.pulkrabek at
Wed Aug 21 01:38:08 PDT 2013

Hi Tobi,

the OpenJFX iOS SDK build should pass, at least it passes on my machine. 
Please note that fxpackager is excluded from the iOS build system by 
default in ios.gradle script (IOS.compileFXPackager = false).


On 8/20/13 4:17 PM, Tobias Bley wrote:
> Hi,
> after a short „hg pull and hg update“ I can't build OpenJFX iOS SDK anymore: fxpackager failed error...
> :fxpackager:buildJavaFXPackager
> Calling Task.setEnabled(boolean) after task execution has started has been deprecated and is scheduled to be removed in Gradle 2.0. Check the configuration of task ':fxpackager:buildJavaFXPackager'. You may have misused '<<' at task declaration.
> :fxpackager:compileJava
> [ant:javac] Note: Some input files use unchecked or unsafe operations.
> [ant:javac] Note: Recompile with -Xlint:unchecked for details.
> :fxpackager:man
> :fxpackager:processResources
> :fxpackager:classes
> :fxpackager:compileLauncher
> In file included from /System/Library/Frameworks/Foundation.framework/Headers/Foundation.h:161,
>                   from /System/Library/Frameworks/Cocoa.framework/Headers/Cocoa.h:12,
>                   from /Applications/Developer/Java/open-jfx-graphics/rt/modules/fxpackager/src/main/native/launcher/mac/main.m:26:
> /System/Library/Frameworks/Foundation.framework/Headers/NSUserNotification.h:16: error: expected ‘,’ or ‘}’ before ‘__attribute__’
> :fxpackager:compileLauncher FAILED
> FAILURE: Build failed with an exception.
> * What went wrong:
> Execution failed for task ':fxpackager:compileLauncher'.
>> org.gradle.process.internal.ExecException: Process 'command 'gcc'' finished with non-zero exit value 1

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