Using shaders in JavaFX?
neugens at redhat.com
Fri Feb 8 08:59:31 PST 2013
Il giorno ven, 08/02/2013 alle 08.31 -0800, Richard Bair ha scritto:
> One thing we've talked about was having Shader extend Paint (or
> Effect). I think maybe if a shader extended Effect it would fit into
> our system fairly naturally?
This seems pretty intuitive too.
> Of course we're only talking about fragment shaders here. But once we
> make something like that available I suspect people will also want
> geometry shaders soon after.
Maybe be give an handle to the OpenGL (or DirectX) context for custom
I can see this as a useful feature for embedding OpenGL scenes in
JavaFX, but I can also see how many troubles would result from this, so
not sure if it's actually a good idea.
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