Please evaluate draft fix for RT-33390
james.graham at oracle.com
Fri Nov 22 18:41:12 PST 2013
A number of recent bugs have stemmed from a mistaken assumption in the
D3D code that calls to update the render target would always cause a new
render target to be installed which would clear the clip on D3D.
Recently, that assumption started failing and sometimes the render
target does not change and so the clip is not cleared.
The following patch was developed to try to fix these bugs, but I could
not reproduce all of the original problems to know if this fix even
targets all of these bugs. I need the submitters of the various bugs to
evaluate the patch to see if it fixes their problems:
This was the original bug I was trying to fix and I've verified the
patch fixes this bug.
It looks like Steve has already verified that it fixes this bug as well.
This is the bug that I could not reproduce to verify the fix. I'd
appreciate someone who saw the problem to verify the patch (attached to
this Jira issue as a patch file).
Finally, some feedback on the ugly way that I pass through a boolean
array to communicate the clearing of the clip back to the Java level.
Is there another way to achieve this result in the D3D module?
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