Should Canvas have been Image subclass instead of Node?
jeff at reportmill.com
Tue Apr 22 22:51:53 UTC 2014
Just by using it as an ImageView.Image.
On Apr 22, 2014, at 5:43 PM, John C. Turnbull <ozemale at ozemail.com.au> wrote:
> How would you (easily) use it in the scenegraph if it wasn't a Node?
> -----Original Message-----
> From: openjfx-dev [mailto:openjfx-dev-bounces at openjdk.java.net] On Behalf Of
> Jeff Martin
> Sent: Wednesday, April 23, 2014 8:16 AM
> To: openjfx-dev at openjdk.java.net Mailing
> Subject: Should Canvas have been Image subclass instead of Node?
> I have a case where I need to draw to a canvas and reuse it in multiple
> nodes. My non-optimal work-around is to take a snapshot and use that, but it
> makes me wonder if Canvas should have been an Image subclass or if
> WritableImage should get it's own getGraphicsContext() method.
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