custom FXML builders in SceneBuilder
tom.schindl at bestsolution.at
Fri Jan 3 05:28:40 PST 2014
IIRC we agreed while talking about the annotation replacement for
builders that we'll later add a possibility to set a converter on
properties through annotations - back then we only talked about
constructors but this could be expanded to any property.
On 03.01.14 12:12, Tom Eugelink wrote:
> I think there are two usages of builders:
> - construct compontents / controls programatically (ending in the
> build() call).
> - mapping of FXML attributes to node properties, because in FXML
> everything must be a string.
> For example, CalendarTextField has no builder class in the first sense
> (I used withers for that), but does have a class that converts the
> dateFormats (list of SimpleDateFormat strings) in an fxml file to an
> actual list of DateFormats instances.
> If you can explain to me how to do this without a builder, but also
> without polluting CalendarTextField with FXML aspects, then I'll change
> the code.
> On 2014-1-3 11:44, Eric Le Ponner wrote:
>> When Scene Builder 2.0 found a custom components, it instantiates it
>> using FXMLLoader
>> without making any specific builder setup. So FXMLLoader uses the
>> default JavaFX
>> builder factory.
>> Since builders are deprecated, I'm not sure it make sense for SB to
>> have dependency on them.
>> Le 3 janv. 2014 à 10:55, Tom Eugelink <tbee at tbee.org> a écrit :
>>> I had no problems adding the JFXtras components to SceneBuilder, but
>>> one of the controls has a custom FXML builder. It is present in the
>>> same jar, but how do I tell SceneBuilder to use it? Now when I try to
>>> load an fxml file an exception ("unable to coerse") is shown by
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