openJFX Using+an+IDE documentation
Stephen F Northover
steve.x.northover at oracle.com
Thu Oct 2 19:31:05 UTC 2014
What you did was run against the jar that you built. The wiki describes
how you would run using the code from the IDE.
> Here is some sample code that was hooked up to use the base, graphics
and controls projects.
I didn't describe the different mechanisms that the IDE's use to manage
dependencies. In NetBeans, my sample project (Trix4) needed base,
graphics and controls so I added the dependencies to it. I verified
that I could set break points in NetBeans and they were hit when I ran.
I didn't verify that this still works, but I'm betting it still does.
On 2014-10-02, 1:40 AM, Cirujano Cuesta, Diego wrote:
> Hi all!
> In the documentation of using an IDE to develop .... There is one part not clear for me.
> I would like to explain what I did. The part not clear for me is: "Using Netbeans"->"Run sample code". I didn't do it as the wiki said because I did not understand it so I made my own project( I don't know where is Trix4 :S). The project I made was by New Project -> Java Application (NOT JavaFX -> JavaFX Application, because the project I had to test was a JavaFX Application and as I removed jfxrt.jar there were dependency problems). After creating the project, I added to the project the compiled jfxrt.jar in the project properties->Libraries dependencies. At this moment I was able to compile the test project, run it and debug it.
> Diego Cirujano
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