Exception on render thread: "NGTriangleMesh: buildGeometry failed"
kevin.rushforth at oracle.com
Tue Jun 28 14:32:49 UTC 2016
This suggests that you are running out of native memory. You might
consider using a 64-bit JVM.
GUEVEL, Emanuel wrote:
> I am using JavaFX 8 for a 3D visualization application.
> I display a set of TriangleMesh and under some circumstances, an exception is thrown on the JavaFX rendering thread ("QuantumRenderer") in NGTriangleMesh.validate().
> The message is "NGTriangleMesh: buildGeometry failed".
> I know this exception is thrown when the mesh geometry data are incorrect, but in this case the behavior is inconsistent : the same data may or may not be considered invalid.
> It seems the problem occurs more often when more memory is allocated to the JVM (via -Xms and -Xms command arguments).
> I use JDK8u92 32 bits on Windows.
> Does anyone encounter the same problem ?
> Do you have a solution ?
> Thanks in advance.
> Best regards,
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