WebView and WebGL
mike at plan99.net
Sun Sep 10 11:04:25 UTC 2017
> (And yes, the current JavaFX 3D features are extremely rudimentary and not
> particularly useful. I don't expect them to be ever enhanced. They're
> effectively "frozen". It's a harsh call but I think they were a mistake
> from day one. We need a completely different alternative).
I somewhat agree, but at the time - lacking something like ANGLE - there
was no alternative. And it's sufficient to be able to put a UI surface onto
a cube and spin it around, and other simple but effective animation
techniques. As macOS has showed you don't need a full blown 3D engine to
make good use of a GPU: just tasteful use of basic shapes, animations and
shader effects gets you a long way, and FX does support those.
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