which technology should give preference
johnvalrose at gmail.com
Fri Sep 7 00:40:37 UTC 2018
Yes, as I suggested too, this is probably not the appropriate forum to post such questions.
I tried to say this in an inoffensive way as possible because we are all human and make simple mistakes.
I wish Amno all the best with their JavaFX app and I would suggest they check-out the products of Gluon when it comes to porting the app to mobile.
Their URL is http://gluonhq.com
> On 7 Sep 2018, at 10:22, John-Val Rose <johnvalrose at gmail.com> wrote:
> Thanks Michael - your answer was way better than mine!
>> On 7 Sep 2018, at 10:19, Michael Ennen <mike.ennen at gmail.com> wrote:
>> It is not a zero-sum choice. FXML is a part of JavaFX. FXML does not add
>> anything, per se (in terms of nodes, controls, etc.) FXML allows for
>> the specific UI configuration (in terms of what nodes contain which and
>> positions, etc.). Basically it is the most sustainable (in terms of
>> application size/scope) practice to use FXML for setting up the initial
>> (and perhaps also wiring event listeners)
>> In the Android world it is equivalent to using the Layout Editor (similar
>> to FXML)
>> versus making the scene programmatically by calling constructors, setting
>> positions, constraints, etc. There is nothing that can be done using FXML
>> that can't
>> be done using pure Java.
>> Michael Ennen
>>> On Thu, Sep 6, 2018 at 4:48 PM AmnoJeeuw <amnojeeuw at gmail.com> wrote:
>>> I am learning hands-on how to program using JavaFX and in the process
>>> doing so I’ve come across FXML; which I find most interesting. Since the
>>> principal is “Think hand held device first” -TH2DF, my intention is to
>>> port the my future application to Android device, but I am concerned
>>> that there will be too many issues when doing that. So, my question is,
>>> which technology should give preference to, JavaFX or FXML?
>>> Please, keep in mind that I am using a Windows 8.1 machine and
>>> Thanks in advance
>>> Using Fire Fox and Thunderbird.
>>> Developing using Java, C/C++, HTM/CSS and JS as our platform has been
>>> exciting and most rewarding.
>>> [ Sí ]
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