RFR: 8240264: iOS: Unnecessary logging on every pulse when GL context changes
jvos at openjdk.java.net
Mon Apr 13 18:58:48 UTC 2020
On Sat, 11 Apr 2020 08:19:16 GMT, Johan Vos <jvos at openjdk.org> wrote:
>> Marked as reviewed by kcr (Lead).
> The root cause for this issue is not the unnecessary logging, but the fact that the Quantum Renderer keeps running when
> the app is not in the foreground (causing a long list of debug lines). I'll create a separate issue for that.
It would be nice to show this debug info when javafx.pulseLogger is true, and hide it when that property is false. It
shows interesting information about the rendering phase, so when that info is requested (by enabling pulseLogger), it
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